Friday, 11 March 2011

Story Springboard


Tyrus's perfect world comes crashing down when the kingdom of Kemet is struck by dozens of natural disasters lasting hundreds of years. As a results everything is left in ruins and slowly the once proud and powerful place is left in tatters. Crime and chaos dominates everywhere. In what’s left of his small hometown Necho, Tyrus yearns to see the empire be restored to its former self but despite his efforts darkness always seems to prevail. He comes to the realisation that for the light to emerge from this rotting world he must walk the path of darkness and take over Kemet as and evil ruler so that eventually the light of the kingdom would fight back. But to do this he must smother the light within his heart and keep his true intentions hidden from those around him. He must become darkness itself. 

Tyrus rules Kemet for more than a decade before anyone tries to oppose him. Keon, Tulia, Isadora, Delius and Euan are a young group of gifted creatures, from the city of Kush who challenge him with guidance from their mentor Kiana. To succeed they must first take out Tyrus's known main bases. The first is located in Natron, run by Javan a monstrous being filled with dark intent. The second in the city of Yarsu, run by Corinthia a ruthless creature with no morals. They must defeat these beings of darkness before they can confront Tyrus directly in Kemet's capital city of Montu. The battle was far from an easy on as they fought there way to Montu. The group was one by one diminished as Tulia, Kiana and Euan are killed whilst Isadora is captured and held prisoner by Javan. After the bittersweet victory of defeating and killing Corinthia, Keon and Delius must take refuge in the quiet swampland of Necho to hide from Tyrus's bounty hunter Denise. It is there that they meet the mysterious Nubia, an old friend of Tyrus's who is the only one who has worked out that he isn’t who he seems. She urges the boys not to continue their quest but they carry on regardless. Eventually they make there way to Tyrus's castle at the centre of Montu city where they rescue Isadora and a have a stand off with Tyrus. Tyrus is killed during their battle and never got to see the world he sacrificed so much for.

Thursday, 3 March 2011

Mehen

'Mehen' is one of the only Egyptian games that can have up to six players. Many other Egyptian games are for only two players (such as Senet or Aseb). Like most games of its era its exact rules are unknown but guesses have been made as to the nature of the game. Objects that have been associated with the game are:
 - A board in the shaped of a coiled snake (this represents Mehen the serpent god). Some examples of the board are seen with the head of a bird used to represent the tail.
 - Casting/Throwing sticks. An old version of a dice. One half of the stick is marked the other half isn't. Players would throw the sticks and depending on what side the stick lands on would determine how many moves they could move. For example if i was to throw four sticks and two of them was to land marked side up and the other two was to land blank side up i could move two spaces. However some interpretations state that if all four sticks i threw were to land unmarked side up you could move five spaces.
 - Six carved lions/lionesses
 - Six sets of marbles/balls

The aim of the game is to get as many marbles/balls as possible before the end of the game. Each player starts with a equal amount of marbles which can be decided by the players before you start the game. But the maximum you can have each is six. You use the throwing sticks to move around the board however you can only actually move after you have thrown two. You add up the total of all of your previous throws and move that many. The first person to get all of their marbles to the snakes head can then turn into a lion. They then move around the board in the opposite direction and if they pass one of their opponents marble they can claim it for themselves. The game ends when the a lion reaches the tail. The winner is the person who has the most marbles at the end.

Suggestions have been made that the game was eventually banned for religious reasons. 'Mehen' is actually a serpent shaped god who protects the sun god Ra during his journeys in the night-time. It was seen as 'killing' the serpent by carving the lines into its back to make the board. If Ra isnt protected and dies it was thought that all life would seize to exsit including all afterlife.